Distance(Remaining Time)

Distance and Time
Distance and Time

Distance has many forms that emerge through reactions with time. External Distance(Ed) represents external spaces. Median Distance(Md) is the difference in the passage of time between two or more entities. Internal Distance(Id) is the area of an entity. All these variants combine into a total account for distance. Clock Time (Ct) and its granularity were already explained in Dimension Basics section.  Directional Time's explanation was already accounted for. The main idea is distance is not Clock, Directional, or Oriented Time. It is unique with its own properties while sharing time attributes. Distance is instantaneous because it doesn't directly rely on the passage of time. It generates as changes in time project themselves. Therefore, it indirectly responds to fluctuations , exchanges, and delays in time.

Basic Dark Formulas.
Basic Dark Formulas

In addition the formulas previously depicted here and elsewhere, these will aid one's understanding of my processes. I placed certain directives in pervious sections that a reader can view for deeper metacognition. I won't use old area and volume formulas. I won't be using Pythagoras Theorem because it has insufficient explanations beyond shapes and speed. I have new formulas that appropriately qualify my use of references and illustrations.

Distance's and Time's Table.
Distance's and Time's Table
Distance's and Time's Table.
Distance's and Time's Table

My formulas are centered around distance, time, frequency, quantity, value, quality, oscillation, and forms of division. All these properties experience changes. A change in one property affects another property. Clock Time's harmonizing behaviors remain the same whether as larger or smaller sizes. Clock Time's outer edge will be faster ,in a harmonize state, regardless of what sizes it adjusts to. In a harmonized noise state, Clock Time's central rotation can process faster than its outer circumferences and vice-versa. These illustrations and tabular directions are great ways to simplify my instructions. I want to leave an element's central point and travel beyond its reaches. Each table( 1 to 4) refers to adjustments in expansion and contraction rates governing properties for each entity. They determine frequencies at which entities elapse through time and translate, or transform, these interactions into distance traveled. The second Distance's and Time's Table introduces the concept of mirage exchange and mirage directions. From the frame of an escaping object without rotation, it can perceive the central object's main clock time directions as backward and downward throughout the cycle like if the degree was at its initial point( 0 degree). Only one object is required to spin to create Clock Time's effects. If two spin, their Clock Time's directional attributes must fluctuate for both entities. This should change the shape of orbits with back and forth gyrations in their cycles. 

Distance's and Time's Table.
Distance's and Time's Table
Distance's and Time's Table.
Distance's and Time's Table

Through thought experiments with mirage exchanges and mirage directions, I realize that Directional Time's actions can be in two forms. Direct , which is regular, and indirect which is a mirage. Mirage exchange occur at weaker rates depending on activation and deactivation thresholds. They are represented by the modulus dimension(100%, +100%, etc.). Yes, it is a new dimension that I used to extract values from existing quantities. Unlike Proportional Division's usage as a destructive way of determining an outcome, I used it to extract portions of a referenced quantity and exchanged it with another entity. This means, I am appending values, quantities, and qualities as necessary. With Mirage's directional time  exchanges, I confirmed that I didn't require canceling or erasing of values to predict or crystalize an outcome. For example, a backward ,counter-clockwise, Clock Time will catalyze a mirage forward Directional Time. An upward Directional Time will add a mirage downward Directional Time to the shelf of Clock Time because it is granular. I explained why Clock Time is granular in previous sections. Because directional vectors don't cancel each other when imbalanced, their additional rates are added as slants or slopes. If they are even, they go into a vibrational time state and a shared state.  

Distance and Time Table with graphs.
Distance and Time Table with graphs

Shared magnetic State.
Shared magnetic State

From (Ba) to (C), I used my search, storage, and retrieval formulas to find and add values within tables. These percentile values map modulus changes from prior values in a sequence. For examples, 1,2,3,4,5, etc. just happens to perfectly fall into the map at the percentiles denoted. The graph shows how this modulus dimension takes shape. The graph refers my ideas on expansion and contraction rates for frequencies, clock time, distance, and time. It also hypothesizes that the rate at which Artificial Gravity  affects an object is due to conflicts and combinations between rates and directions of time. Artificial Gravity's effects can be summed into how much are the percentages of directional values, or quantity exchanges, between two or more entities as they traverse away and toward each other. It gets complicated with 3 or more objects because one can be receding distance here while expanding distance there.  Elements traveling outward from a central object generate an acceleration in most distances and clock time. Directional Time weakens its percentile strengths in rates while traveling outward due to greater and rapid increases in the rotational rates for Clock Time and expanding areas for distances. While an entity travels outward, its main directional time exchanges less while its mirage directional and clock time absorb more. The opposite occurs when objects travel towards each other. Directional Time strengthens in percentile rates. Clock Time and most distances contract in areas and frequencies. Vibrational occurrences for all frequencies steadily increase for outgoing objects and conflict with clock time for entities with increasing proximity like shown in my tables. Outward going objects' frequency increase is different from percentile strengthening and weakening in their modulus dimensions. As a result of these surges, Artificial Gravity emerges when measured against a base unit. For example, the (1,2,3,4,etc.) sequence reveals a (1, 1+1, 1+1+1,1+1+1+1) for pure(Back + Down or Up + Front) and half(Back + Up or Down + Front) rightward or leftward path of direction totaling 10. Total median distance traveled was 1.43 + 2.83 + 4.25 +5.66 as shown in(Bc) for another example .These are during 4 of Directional Time's recursions. This rapid increase, I theorized, only occurs between 100 base to 50+% activation. Any further, their exchanged percentile  rates would weaken. Only factors remain steady are oscillations of frequencies to complete a cycle N number of times in circumferences. An entity's area can reshape, but it won't change quantity unless added to or redistributed elsewhere.  

Shared States are areas and circumferences resulting from balances using lever principles. One frequency was shared within that balance zone of deactivation. This means that it mimics a magnet's attracting phase and require enough activity to generate a repulsing counteraction. A ball on Earth's surface is in a shared state. A ball in the air is in an actively repelling state. This is why no great mirage exchanges occur at the base to +100%. Only at +50%, these mirage exchanges intensify. Harmonize Noise state have direct and mirage exchanges perpetually occurring . Shared states can be areas, frequencies, quantities, values, qualities, time, distances, modulus, etc. In order to not destroy information ,by introducing references to negatives and "nothing" like zero, complex, and negative numbers, I had to share constructs of a state as one. I used their quantities to distribute properties within that shared state while conserving their individual properties for activation states outside their shared state. This is how I remain in agreement with larger, and denser, objects getting slower. This slower outcome is not in contradiction with Clock Time or circumferences. The slower has a range of high slower to low slower. Meaning, a slower entity's outer edges, while in harmony, still rotates faster than its central point. Only a harmonized noise state can have a faster center compared to its outer circumferences. 

Distance and Time Full Forms
Distance and Time Full Forms

Conclusions and consequences are as follow. All states are magnetic if they have size. Without size, I can't use dimensional analyses to determine these entities' real nature. Distance and Mirage phenomena are instantaneous because they are indirect time mechanisms and not directly dependent on the elapse of time. I still haven't figured out how to harmonize lever examples 3 to 4. I think that it must be related to the magnetic state. In my examples from (Ab), you can see the magnetic structure assumes shape in how its numbers arrange themselves. Clock Time's backward and mirage forward are medians, Directional Time's upward is higher, and mirage downward is lower. Thus, an electromagnetic state(battery). I also want to calculate Clock Time's fluctuations in directional rates when both entities are in spiral or torque processions. It's possible that there is an extreme span of distance where light can't travel beyond its outer circumference because of reasons that I'd explained above and throughout this blog. Time properties don't cancel, delete , or destroy themselves during any interaction. They either go in a vibrational time or shared state. With enough mapping, I can determine what rate of frequencies are needed to cycle around a circle to develop a magnetic cycle. Nothing has static, inertia, frozen, or stopped completely. I've abandoned speed. Next time, I'll try to finish different arrangements for magnetic states and explain why my formula ,using main and mirage time, replaces obsolete Pythagoras Theorem. If you seriously desire greater metacognition, you can read all my posts from my general contents. 


Extras: 
Circumstantial Frequencies.

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